I didn't start too well in Pre-season 2 with my placement matches and was dropped down to 1100. Since then I have got a current win/loss of 36/30 and my elo is 1224. I am currently having the problem of winning 2 games and then getting maybe 1 genuine loss and then another loss down to people joining ranked at 1250 elo. It's currently a roll of the dice on if I will win and currently at this elo it is rare to have even games, it is usually one sided.
I know that Elo hell is usually blamed for most losses, sometimes I agree with this but sometimes the enemy were just too good. People’s opinion is usually dependant on where you are in the current ladder. People who got easy placement matches and went up to 1500 tell people complaining about Elo hell to “stop whining nubs, practice more”. The people who deserve be higher but ended up getting afkers e.t.c end up going down to 1000-1200, then they see more people who ruin their games and then complain that Elo hell exists. To understand Elo hell we have to look at it outside the box.
Rolling the dice
Elo hell doesn’t mean an area of the elo rating where you cannot do well at. From personal experiences, it is an area where chance plays so much part in a win or loss; you can never truly carry your team. People may argue ‘If you couldn’t carry the team then you sucked at that champion’, the problem with the solo queue is it is basing your elo on the team’s performance, when the skill level at the 1000-1200 varies significantly.
On the other hand there are people who truly belong there, but I think the area between 1000 and 1250 is so inaccurate people are losing and winning in a way that isn’t right. You are, in essence, rolling a dice on the team setup.
For example, I have 36 wins and have been playing since beta, I make mistakes but I understand team compositions and what are potential bans and picks. My current elo is 1224 so when enter champion selection ‘Player 1’ is doing his placement match but starts 1250 elo. This means someone with less knowledge and experience decides on the bans and first pick of the team. This usually ends up with bans on Jax or Pantheon, instead of Morgana and lee sin. Because of the game changing champions such as Morgana are left open for pick, but the first pick usually ends up being a solo top.
Because of all the hype from season 1, people are trying ranked for the first time so currently the elo rating is very unpredictable while people are being placed correctly.
Carrying with Duo Queue
An effective way of lessening the chance of having unskilled players on your team and increasing your chances of carrying is by duo-queuing. I have tried this with fellow players and it works pretty effectively.
I found the best setup was you and your friend go bottom, one of you plays the ad ranged carry and the other plays support. Some good combos are Kogmaw/Taric, Caitlyn/Taric, Kogmaw/Alistair.
General Tips
- When Possible go duo queue with someone your same skill level and go either solotop/jungler or ad carry/support
- Good bans are Morgana, Lee Sin, Amumu, Caitlyn, Annie, Brand, Kogmaw.
- If you are first pick, try and choose one of the above which hasnt been banned.
- Learn to play all roles, you are less likely for arguments to occur if two people want mid.
- Try and resist a surrender, games CAN change from winning aces.
- Winning team fights creates Aces, Aces win games.